I was was contracted by the Indie game studio "MOJO Bones" to be the game artist on the IOS spiritual successor to the IOS puzzle game called "The Curse"
It was a puzzle game with a bright colourful, up beat pirate theme.
I learnt so much working with the team and covered so many design categories that I had no experience on.
I'm very proud of the work I did on the project and was a pleasure to work with the team.